measures 1.25", each hinge adds 0.25". With one unit of movement being roughly 1.5" -- there is overlap where the hinges connect -- this allows mechs to move farther on each turn. At one point, under the old rules, there was an optional rule that allowed a mech multiple activations if they possessed multiple Initiative dice. Under this rule you could attack multiple times but move only once. Now I understand why. Although I wonder what a game would look like with a modification of that rule allowing double movement only if you use a tape measure to measure movement?
I believe Ill be making a Ruler before I play again though. I cant wait to see what effect it has on my gameplay.
I believe Ill be making a Ruler before I play again though. I cant wait to see what effect it has on my gameplay.
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